Adjective Noun Studios is formed from
a designer and a programmer giving us
a unique way of thinking about
building games. Our design ideas are
focused on putting as much power into
the hands of our designers with
minimal impact on our coder. As such
our tools are oriented to creating
complex systems able to manipulate by
the designers. Our tools seek to
bridge the gap between coders and
designers to make the creation of the
game you want all that easier.
Below you’ll find a list of all
our tools currently in development or
already released:
Scriptable Properties
Scriptable Properties introduces an easy to
use system to create, compare, modify, and
store basic data types through scriptable
objects. Using this system developers can
easily setup UI and gameplay systems without
the need for additional scripting.
Scriptable Properties provides code for
creating bool, integer, float, and string
scriptable objects that are fully accessible
through Unity’s event systems. Each data
type includes its own object from running
comparisons including logic for AND, OR,
EQUALS, greater than, and less than. With
the variety we offer, we aim to bridge that
gap between design and code.
Supporting scripts are included for
printing properties to text fields, running
events on comparisons, and editing the
object’s properties.